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Old Nov 06, 2007, 07:01 AM // 07:01   #1
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Default Two Proposals for Account Title Changes (survivor and others too)

There has been a lot of talk about the unfair way in which survivor was implemented. While most players shrugged off the title track for their main character,

A 1-time reset is not necessarily what Anet would be looking for. Many main characters are mains because they have farming builds and equipment that can allow them to farm the title while farming areas with exploit builds. I can understand why Anet would be unwilling to give a reset to such characters.

But they are still denied the title because it didn’t exist when the characters were created. As long as this distinction remains, it’s always been a sort of smack at players who were playing this game at release and early. Those who supported Anet when it needed players to support it—and have stuck with the company and its game for over two years now—are denied something on what is—obviously, to them—an important character.

I would like to suggest changes to the way the title track works. Please /sign 1 or /sign 2 for your approval of these two suggestions, or /notsigned 1 or 2 if you oppose them.

Proposal 1. If a character’s /age is greater than the time (in other words, if it was older than) the survivor title tracks, they will have access to those tracks if it has been completed by another character. This prevents a lot of the “not fair to players who earned it” argument. Older players seeking the survivor title still have to farm the title like anyone else from level 1 up, but they don’t have to delete their FoW armored, heavily customized skill hunter/cartographer toon. Once they have completed it on one character, it is available to any character that has been around since before Survivor was around.

Proposal 2. Since a main character can now be locked in to save its name for GW2, this account name character may have access to any maxed title on your account. This gives the “main” account name in-game importance and adds to prestige, while also cutting down considerable title farm time by allowing players to use the best character available for title farming, while using your main for what you want. This will work for any maxed title, from Drunkard, to Survivor to the Defender of Ascalon track, but only the MAIN character for your account can have access to this function, and if you someday switch names, that character LOSES those extra titles (they would be marked in grey or gold on the title screen of the Hero panel to denote that they are being given to them by another character).

I hope these suggestions will be well received by the community at large and considered by Arenanet. Thank you for reading.

GGs

Btw: /signed for #2 and #1
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Old Nov 06, 2007, 07:52 AM // 07:52   #2
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Make a new character tbh.
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Old Nov 06, 2007, 08:40 AM // 08:40   #3
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Well the newer players most likely would have no idea about the title (as was the case with me) and would play the game with a character that had died in the first place. Really i find it highly unlikely, a player whose never touched guildwars in their lives, getting survivor on their first attempt.

I think EVERY single person who's played guild wars has started off with a main character that's died countless times, gotten to know the game, then found out about the survivor title, and decided that attempting it would be worthwhile.
Even if they had guildies, there still would be a very real chance that they would die before they reached 1337 status.

So basically, most people wouldn't have got the survivor title on their mains, even if it were in existence right from the start, so you really shouldn't feel cheated.


As for proposal 2....may i suggest:http://www.guildwarsguru.com/forum/s...php?t=10197837

Last edited by wu is me; Nov 06, 2007 at 09:00 AM // 09:00..
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Old Nov 06, 2007, 09:37 AM // 09:37   #4
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Quote:
Originally Posted by XiaoTheBlade
Make a new character tbh.
I have no intention of deleting my main character with all the titles, armor and weapons that took time and genuine effort to achieve for a title track that I can HFF in a few days. Neither do most players who are /signing for resets that are not looking to happen.

I'm not saying its not something I don't want. But the things that took me 2 years to accumulate take precedence.

I'm hoping these suggestions are a middle ground for players, as well as a solution to much of the grind grief we see on the forums and in game.

To Meemo's thread which wu is me has linked: These are two very different concepts. While Meemo is suggesting to spread the titles across all characters, I'm suggesting centralization onto the main character that a player prefers and will--most likely--play the most when GW2 makes the HoM relevant. his OP also specifically asks not to discuss survivor title and LDOA, which are central points here. But if anyone hasn't /signed his thread, I would suggest you look at it if you get the chance.

GGs

Last edited by Melody Cross; Nov 06, 2007 at 09:49 AM // 09:49..
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Old Nov 06, 2007, 03:26 PM // 15:26   #5
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what if u have more than 1 main character?

wot would be the point if only 1 character can use suggestion 2
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Old Nov 06, 2007, 10:58 PM // 22:58   #6
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Quote:
Originally Posted by assassin shaun
what if u have more than 1 main character?

wot would be the point if only 1 character can use suggestion 2
Only one character name can be your account name at a time, soif you have two, you could farm your titles on one, make the other your "main" character your account name and have maxed titles on both for considerably less effort.

if you have 3 four, or more, then there it starts getting complicated. But you can still decide to farm a majority of your titles on off-main characters and use the maxed ones for your account name character.

GGs
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Old Nov 06, 2007, 11:10 PM // 23:10   #7
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My account name isn't "Sedona Lightmare"....it's my email address and password. My oldest character is just that.

I wouldn't agree with the lore that a title earned on one toon could be achieved by another toon. Protector titles, for instance. So what you're proposing is that I can have three characters, one from each campaign, get the corresponding protector on all three then load them onto one other character of my choice? Makes no sense...because that "title mule" didn't step foot on the other continent. Same for cartographer, and skill hunter.

Survivor...I go with the idea to allow us to start over on a character, and the idea to only allow that if another character has achieved it is a pretty good one.
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Old Nov 07, 2007, 03:32 AM // 03:32   #8
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Maybe if you beg enough, they will give you the title once you recieve 1,337,500 experience.
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Old Nov 07, 2007, 03:33 AM // 03:33   #9
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Quote:
Originally Posted by noneedforclevernames
Maybe if you beg enough, they will give you the title once you recieve 1,337,500 experience.
Shit past that point<_<>_>
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Old Nov 07, 2007, 04:04 AM // 04:04   #10
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Quote:
Originally Posted by XiaoTheBlade
Make a new character tbh.
Dude you have one of the most disturbing Avatars I have ever seen.

As for OP. Did you make it to 20 without a single death with your main before title? Prob not, so why do you think you deserve the title or a shot at it?


sorry /notsigned

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Old Nov 07, 2007, 09:51 AM // 09:51   #11
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Something has to be done about the issue but the OP's solutions are both pretty weird. I can't just /sign or /unsign any of them.

A character shouldn't be able to display Survivor if he hasn't earned it, but there are some problems connected to it: beyond simply displaying the title, Survivor is Absolutely Useless if it's not on your Main character.

My 2 solutions:

1. Give characters created before Factions release a chance to actually becoming a Survivor;

2. The only 2 aspects of the game where owners of old main characters are disadvantaged should be changed - Kind of a Big Deal title track should count *unique maxed titles on the account* so making a new character and achieving Legendary Survivor would mean something without forcing you to abandon your old Main char and repeat everything on the new one. Also, Hall of Monuments and the achievement inheritance for GW2 should be account-based too (for this and many many other reasons).
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Old Nov 08, 2007, 05:26 PM // 17:26   #12
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Got it with many characters. Too easy. Unfair for old characters.
Change it so it can be tried again and resets completely if you have one single death.

Done. Fair.
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Old Nov 08, 2007, 05:38 PM // 17:38   #13
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Couldn't this have been added to one of the many threads that have been posted laready?

Unsigned 1 and 2

If I and many others that played since initial release can remake their main characters to get Survivor because we wanted it enough, why can't you? Make a choice. Your current character without the title, or remake the character with it.

It doesn't matter what happens, because you know if there was a reset or something similar there would be threads popping up screaming 'I died to lag' I demand another reset, I don't want to delete my character.

2 - So I can get a huge amounts of maxed titles on a character that I've never achieved any titles on? bleh.
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Old Nov 08, 2007, 09:49 PM // 21:49   #14
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Either put in #1, make Survivor reset when you get killed, or allow characters to be set back to level one and their armor level/attributes would depend on their current level, just like heroes.

People say that if you get killed, you're not a Survivor, so characters shouldn't be able to try it again. These same people kill their characters when they max out the title. It would be funny if they reset the title each time you got killed, even if you maxed it out.
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Old Nov 09, 2007, 04:58 AM // 04:58   #15
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Quote:
Originally Posted by The Sender
People say that if you get killed, you're not a Survivor, so characters shouldn't be able to try it again. These same people kill their characters when they max out the title. It would be funny if they reset the title each time you got killed, even if you maxed it out.
This is purely asinine...the equivalent of subtracting from Treasure Hunter every time you get a purple or break a pick.

Everyone who plays Guild Wars knows what it takes to get a Legendary Survivor. There are so many loopholes that even a novice could farm it, given enough time. The fact of the matter, however, is that almost nobody who complains about the system actually seeks Legendary Survivor for its own sake. They're merely looking for +1 to KoaBD and trying to disguise QQing as a legitimate grievance.

Yes, ANet changed the rules at halftime. It sucks, but that's the way it is. You could have rerolled when you first found out about the title. Some people did, including myself. "But I have [expensive customized item]! I can't bear to lose it!" Then you have options to weigh. Believe me, that decision was a heck of a lot easier to make a year and a half ago. Sorry you put it off until now.
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Old Nov 09, 2007, 03:25 PM // 15:25   #16
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Make it Exp. based (as in exp. streak with no deaths)

you didn't have to delete your char after it was brought in and you shoupdn't have had to, i was 5 months in on my char when i learned about that title, asn was dissapointed (didnt know of any GWsites)
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Old Nov 09, 2007, 03:53 PM // 15:53   #17
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Quote:
Originally Posted by October Jade
This is purely asinine...the equivalent of subtracting from Treasure Hunter every time you get a purple or break a pick.
That's why it's a joke, man.

Quote:
Originally Posted by October Jade
Everyone who plays Guild Wars knows what it takes to get a Legendary Survivor. There are so many loopholes that even a novice could farm it, given enough time. The fact of the matter, however, is that almost nobody who complains about the system actually seeks Legendary Survivor for its own sake. They're merely looking for +1 to KoaBD and trying to disguise QQing as a legitimate grievance.

Yes, ANet changed the rules at halftime. It sucks, but that's the way it is. You could have rerolled when you first found out about the title. Some people did, including myself. "But I have [expensive customized item]! I can't bear to lose it!" Then you have options to weigh. Believe me, that decision was a heck of a lot easier to make a year and a half ago. Sorry you put it off until now.
It's not just about expensive customized items. They've vanquished every area, captured every elite and completed a ton of other titles. That's what they're against losing. They would have to put in hours of effort in all over again. On top of that, there's the prestige of having a character that's been around since the beta. You get to brag and you get birthday presents earlier. Make another character of the same profession? Pfft, who needs two of one profession. Besides, people get tied to characters they play often, they don't want to delete a character they've been through a lot with.

I ignore the title on my main character. It's not worth deleting my other titles for. I could easily get it if I want and it'd be pretty cool, but the other accomplishments outweigh it. On any new characters I make, the main focal point is to complete the survivor title.
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Old Nov 09, 2007, 04:50 PM // 16:50   #18
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Quote:
Originally Posted by The Sender
It's not just about expensive customized items. They've vanquished every area, captured every elite and completed a ton of other titles. That's what they're against losing. They would have to put in hours of effort in all over again.
As I pointed out in another thread, it is possible to start a new character and regain GMC, Protector, and Skill Hunter for Tyria in fewer than one hundred hours. I've done it myself (with zero deaths, of course). When the Survivor track was introduced, that was the absolute maximum amount of pve progress which could be lost.

Quote:
On top of that, there's the prestige of having a character that's been around since the beta. You get to brag and you get birthday presents earlier.
I don't really understand your sentiment, because no one else can see how old your character is unless you tell them. Nonetheless, if it's a matter of self-esteem, it seems futile to argue.

Last edited by October Jade; Nov 09, 2007 at 11:33 PM // 23:33..
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Old Nov 15, 2007, 11:21 AM // 11:21   #19
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Quote:
Originally Posted by Melody Cross
This will work for any maxed title, from Drunkard, to Survivor to the Defender of Ascalon track, but only the MAIN character for your account can have access to this function, and if you someday switch names, that character LOSES those extra titles (they would be marked in grey or gold on the title screen of the Hero panel to denote that they are being given to them by another character).

I hope these suggestions will be well received by the community at large and considered by Arenanet. Thank you for reading.

GGs

Btw: /signed for #2 and #1
As a player who has been playing for over two years and starting a new character to get and getting L/S i would normally totally disagree with any form of allowing any character that has a Death Count a second Chance and have flamed people on previous threads about this topic, I read your entire thread and was flaming you in my mind as well when i came accross the part about the title marked in a different colour i stopped and thought about it for a second well probably more like 2 minutes.

If your Account /Character does not have L/S or Defender of Ascalon, as you can`t have both, 41 titles is the max at the moment i think, was activated/started before L/S title became available then when/if you get the XP required and this would have to a lot more than the current one as Solo Builds could do this in a very short period of time/or fighting lower end monsters continuosly with heavy armour/and max skills and a full team of Heros Henchies will give an unfair advantage, with a one shot only chance then the title is marked Legendary Survivor but say in red or grey as to differentiate between how you achieved L/S from those who had to survive from LvL 1, this i could agree to and would be a fairer way to allow those who started from the implementation of GW to achieve Max titles and not lower the effort or undermine the effort of those who achieved thier titles the way it was meant to be earned.
Yeah, i would sign that idea

Last edited by Azza; Nov 15, 2007 at 11:27 AM // 11:27..
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Old Nov 15, 2007, 03:18 PM // 15:18   #20
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Quote:
Originally Posted by MithranArkanere
Change it so it can be tried again and resets completely if you have one single death.
QFT

My main toon was creating havoc (and dying in the process) long before the introduction of Titles. Give that very reasonable fall-back possibility to players.
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